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List of reports.
When reports are made, If no staff member is online when they're made, There should be a command to allow staff to read reports when they get on the server next.
I was thinking the command should be "/reports list"
Thanks,
Superman

there is already the unresolved reports gui, which can be accessed in staff mode, so staff members can easily see reports that they missed.
i will go ahead and make this gui accessible with /reports list. thanks for the suggestion!

Auto updater
Since Staff+ will now be updated more often, users will have to go to Spigot to check for and download new versions. An auto update option would make it much easier for owners to stay with the latest, bug-free version of Staff+.

Infraction names will not always change
Report reporter names and warning issuer names will not always be accurate if the reporter/issuer changes their username. There is a minor fix implemented, but it does not fix all name changes. I have decided that this issue is pretty small and I probably won't fix it until somebody really needs it.

Client-sided language handling
Currently, Staff+ allows for changing the language globally (all messages will be in the selected language). Instead, a system that sends messages in different languages based off of the locale of the player (or their entered preference) could be implemented.

is possible to use chat in staff mode?
I want to toggle between staff chat and regular chat, but in staff mode I can't speak at all

Can't enable Console ERROR
[ERROR] .... Error occurred while enabling StaffPlus v3.3.6.0-RELEASE (Is it up to date?)
java.lang.NullPointerException: Cannot invoke "net.shortninja.staffplus.server.data.storage.IStorage.getWarnings(java.util.UUID)" because "net.shortninja.staffplus.StaffPlus.get().storage" is null
at net.shortninja.staffplus.server.data.Load.loadWarnings(Load.java:120) ~[?:?]
at net.shortninja.staffplus.server.data.Load.loadUser(Load.java:72) ~[?:?]
at net.shortninja.staffplus.server.data.Load.<init>(Load.java:39) ~[?:?]
at net.shortninja.staffplus.StaffPlus.start(StaffPlus.java:216) ~[?:?]
at net.shortninja.staffplus.StaffPlus.onEnable(StaffPlus.java:139) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:263) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:370) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:500) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugin(CraftServer.java:518) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugins(CraftServer.java:432) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.reload(CraftServer.java:965) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.Bukkit.reload(Bukkit.java:726) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:54) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:159) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.dispatchCommand(CraftServer.java:826) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.dispatchServerCommand(CraftServer.java:788) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.DedicatedServer.handleCommandQueue(DedicatedServer.java:470) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:437) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1342) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1130) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:291) ~[patched_1.16.5.jar:git-Paper-778]
at java.lang.Thread.run(Unknown Source) [?:?]

I wanted to see if it can be set so that when a player is froze all kinds of commands are blocked
I wanted to see if it can be set so that when a player is froze all kinds of commands are blocked

Freeze player god mode error
Hello, the problem is when a freeze a player, the player get "god" mode and i dont know how remove this problem
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